Ardagohn Isle

Summary
"Some might call Ardagohn'' the Homeland of Humanity, yet it reeks of death and darkness." -Representative Lars Daywalker

Ardagohn Isle is located in the western sea, off the coast of Sahothin. Know at the homeland of all western humans, Ardagohn is seen as the place where humans on Arathain originated. The City was the centerpiece of the Sahothin Empire until it was taken by Stonecrest in Year 27 A.S. 

Ardagohn Isle is now a colony, the only place in either factions which belief in both shadow and light is permitted. It is believed that the people of Ardagohn are very divided, almost being two different nations on their own. The streets are littered with gangs which wield powers of both spirits, and embody the ideals of each on their own.

Each faith has its own representing government party on the island. The government of light being lead by senator Lars Daywalker, while the government of shadow being lead by prime minister Gloven Ironsmith. Each party governs its own cities through out the island, though free worship is believed in on this island, each parties territory holds its own preference, though Ardagohn City is strongly leaning towards the spirit of shadow.

Culture
Since the dawn of humanity, Ardagohn has been the center of human life, now, that has shifted to Zathin and Kreylumis. The citizens, regardless of their beliefs, follow the empire of stonecrest, seeing them as a symbol of freedom, though some radicals spread word of Sahothin supremacy, it isn't a problem.

The people have grown accustomed to territorial wars along the townships and even the capital city. worshippers of the darkness challenge the worshippers of light to territorial conflict, the gang Goddess' Will and the Dooms Vigil fight territorial wars through the streets of the recovering island, damaging property, both gangs are considered radicals and are to be reported to authorities if any activity is seen.

History
[To be added!]